The library will be closed at all locations at the following times:
Tuesday, December 24th at 12pm
Wednesday, December 25th, all day
Tuesday, December 31st at 2pm
Wednesday, January 1st, 2025, all day

The library's temporary locations are at the Beech Street Center and the E.C. Benton Library. For more information, including hours of operation, please click here.

Quest Log: The End

A NEW MOON; A NEW AGE. Speculation on the origin of a new moon in the sky has led to unrest among the citizens of Ritenus. Many have called begun calling it “The Blue Dawn,” due to its tendency to hover near the horizon at both day and night. The High Council has not yet released a statement on the connection between the new moon and a recent invasion of the Library of Jakardia by a White Dragon (now missing). But one thing is for certain: the strange fluctuations in magic seem to have decreased, crops are flourishing, and the wars that seemed to grow by the day have suddenly ceased. While the Dragonborn Empire claims this to be Ouranos’s reincarnation, the religion has splintered into…

Hannah’s Game: In the Library
11:00
A party prepares the enter the library’s main floor, with the Intelligence Six’s clone, two priests, and the World Dragon Egg in tow. Problem: the Hellwasps are inside the library and they need to go up four floors to get to the Belltower where the ritual takes place. They solve Goblin riddles to unlock a safe where the Zapper Field is contained, a device that was designed to stun anyone who crosses the border of the library’s exterior for 10 minutes.
 
12:30
Isma flips the switch on the Zapper Field and all of the party except Asterion is stunned. The Intelligence Six’s clone heals the party and tries to flee, but is caught a second time. The party organizes themselves and ascends before their 10 minutes runs out and the Hellwasps break free from the stun. The Plan: Duar carries the egg Asterion is back-up for the egg Fattus Cattus to scout ahead Goldstar defends the priests Isma for ranged attacks (back line) Klag can fight anyone as long as they are 5 ft from the enemy Int Six to be dragged along

Lower Level of the Library:
 
A cool, dry air smells of old parchment paper in the echoing room before you. Endless stacks of books reaching 30 ft above your head tower in dark rows beyond. Platforms hover at different locations along the stacks, each one hanging from tracks in the ceiling. In the distance, yellow desklamps curve over polished wooden tables made for standing height, just above a Goblin’s eye level. You hear a ticking sound from the walls and the sound of water trickling in a fountain beyond, but everything else is in silence.
 
Main Floor:
 
White marble floors are painted with the shards of color from the light flooding in from stained glass windows that stretch from floor to ceiling. Even the bookshelves have been painted white to hold onto this illusion of a shifting aurora. But this illusion is broken when you glance around the space. Half of the windows have shattered, leaving behind only the metal casements that held them. The carapaces of stunned hellwasps blacken the floor, an insult to the perfect sacrament to the beauty of knowledge. A figure made of glass leaps down from the top of a bookshelf and pierces the body of a stunned hellwasp with a sharp ringing noise. When it turns to look at you with clear, sightless eyes, it mouths unheard words, then bends to pounce again on the next wasp. The war has begun.
 
The party takes out a few stunned hellwasps, then ascends to the top floor and races to a ladder leading up to the belltower in the last two minutes before the stun ends.
 
1:00
The party finds the Super Awesome Defense System in place where the bell would be in the belltower: it is a 20×20 foot steel ball with an entry hatch on the outside. Once closed, it can only be opened from the inside. The party lets the priests begin the ritual (but do not close the hatch door) as the remaining Hellwasps within the Zapper Field awaken and attack. They make a break for the open hatch, where Klag defends it with his life on the line, only for Fattus Cattus to dive behind him to slam it shut, trapping the priests inside with no way to communicate with them. A giant Duar Penrose slashes through the swarms while Isma makes ranged attacks, the glass golems barely making a dent in their numbers and Asterion charging through with battleaxe in hand. The wasps begin to crawl over the SAD System and heat it up with their wings. The metal shell reaches the boiling point of water before the party is able to cut down their numbers enough to let it cool down. The party opts to stay inside the bell tower and kill all the stunned wasps that make it through the Zapper Field in a passive battle.
 
tl;dr The Egg Ritual is under way with the Egg safely ensconced in a Super Awesome Defense System with the two priests inside. Rips in the space-time continuum have been appearing in the bell tower it is sitting in, swallowing pieces of weapons and glass golems and teleporting them to other areas. An electrical field is protecting the Library in a massive dome, only visible by the hundreds of hellwasps pressing against it, the sparks they make as they touch it and the limp bodies that drop to the roof of the Library.
 
Finn’s Game: On the Coast
 
12:30
Along the Western Coast, Yuan-ti ships approach Jakardia. Party members uncover a secret submarine they use to attack the approaching fleet. They take down one ship and damage another, but are unable to stop the Yuan-ti from crashing their ships against the shores and invading from the southern beach.
 
1:30
Defending from the trenches, the party members, T.A.U. battle the Yuan-ti as Egg Effects cause havoc across the field. Penguins, hot sand, trees growing out of ships, and surprise unicorns impede the invasion, but another battle begins. Overwhelmed by the Egg Call, Jerome begins attacking Dave. And the field of battle descends into further chaos.
 
3:00
During the battle, a massive creature emerges from the waves, part gorilla, part yeti, with tusks that protrude from its gruesome jaws. A putrid stench rolled off the creature as he approaches, nauseating all those not immune to poison. Then, shadows grow darker as islands fall from the sky onto the shore. One lands a direct hit on the creature and he shrugs it off. He scoffs at the Yuan-ti attacking and makes strides towards the Library, crashing through glass golems to get to the walls.
 
4:00
Arocle arrives from the direction of the library and helps the defense by summoning a Plesiosaurus. As the creature sinks a Yuan-ti ship and a wall of stone is summoned across the battlefield, Tt’ubokyul emerges from hiding and begins to fight the players in earnest. Dave is injured before speeding off on his motorcycle and sniping Tt’ubokyul some more. Arocle nearly dies from an attack by Tt’ubokyul before retreating behind a rock. Party members attempt to beat up Tt’ubokyul, fail to varying degrees, summon apathetic zombies, and Dave is knocked off of his motorcycle, unconscious.
 
5:00
Athaeos shows up, beats Tt’ubokyul up, summons a clouder of cats and an apathetic water elemental, opens interdimensional spaces, and is beat up in return. The plesiosaurus(which has been moving towards Tt’ubokyul) all along, finally reaches him and starts attacking. After a bit more battle, Tt’ubokyul is knocked unconscious. The Yuan-ti army still seems bent on attacking the library, and the defenses are wearing thin. In an attempt to get to the ritual in time, an unconscious Tt’ubokyul is loaded onto one of the newly summoned giant eagles and taken towards the bell tower (along with one very annoying Yuan-ti who grabbed on).
 
tl;dr The library is semi-successfully defended from the Yuan-ti invasion. Tt’ubokyul is knocked unconscious and after being brought closer to the bell tower, is sucked in toward the egg.

THE END: The Bell Tower
 
7:00
Raxtusar the White Dragon arrives at a Bell Tower rife with planar chaos. She breathes ice breath onto the SAD System and the priests run out just as the ritual has ended, prepared to offer her the World Dragon Egg at its ripest. Ignoring the defense of the players, Raxtusar opens her jaws and crunches into the egg…
 
7:15
… just as the egg hatches. A baby World Dragon struggles against the jaws of the White Dragon and breaks free at the last second only to be barraged by attacks from all sides. The World Dragon inhales, pulling Athaeos’s Bag of Holding from his side, eating the pearl of the Intelligence Six, and sending out a pulse of light that stabilizes the tears in reality. A few adventurers defend against their own to protect the World Dragon while others strike at Juuquma (Con Six), Adonis (Charisma Six), and the White Dragon (now representing Dex Six). Arrows rain down from an insane Berel Helder, who wields a frying pan and fork instead of a sword. Link casts swaths of magic against those who have allied with Raxtusar while Athaeos strikes at Tt’ubokyul, who has been supported by a Yuan-ti while at the edge of death. Fattus Cattus makes perfect attacks against Raxtusar, cutting into her belly as she concentrates on devouring the World Dragon.

7:30
Juuquma breaks down the pillars surrounding the World Dragon and releases his horrific breath. Unable to be poisoned, the World Dragon flicks her tail at him as she faces off against the one who tried to eat her, the White Dragon Raxtusar. An unconscious Charisma Six, Adonis, is pulled in by the Egg Call, away from the Wisdom Six who tried to save them. They slide across the ground towards the World Dragon and the World Dragon takes a pause to consider the new meal before quickly eating them and sending out another pulse of light.
 
7:45
Unable to pull away from the Egg Call, a desperate Tt’ubokyul attacks the World Dragon six times. The World Dragon catches his eye and opens her growing jaws as he strains against her power. With a single bite, she takes his head. His body falls to the ground. Another pulse of chromatic light. The thick heat of chaos magic in the air calms just a bit more.
 
8:00
An insane Berel Helder casts the bell tower into a spread of fog just as the Owlbear Airru, the Wisdom Six, finally is caught by the Egg Call and cries out a plea for mercy. The field of battle goes quiet in the mist as the World Dragon sends a telepathic message to Airru, the only member of the Six who actively helped the hatching come to fruition. The Wisdom Six hesitates for a long moment, then responds, “If this is the best way I can serve the gods, then I will die.” There is a pulse of light and Airru vanishes along with the mist.
 
8:15
While the wild magic grows more stable, chaos is fully unleashed upon the battlefield. Athaeos and Goldstar, the only two paladins among the party members, face off against one another. Kovri and Isma defend the World Dragon as Juuquma cuts through the adventurers, calling out, “Not if I can eat everything first!” as they try to impede his meal. Athaeos casts a pall of fear over the field of battle. Some break free and try to continue the battle, but Juuquma makes a horrific belching roar that sickens everyone within 30ft. Goldstar, sickened by the Con Six’s attacks, falls to Athaeos’s sword, his soul only kept intact thanks to his devotion to his god even while he tries to save himself from death. Dire wolves appear in the field of battle and begin attacking the World Dragon alongside the barbarian centaur, Asterion.
 
8:30
Nearing the edge of death, the World Dragon emits a fearful aura that stops everyone in their tracks. Raxtusar is unaffected by the aura and the World Dragon sends out a telepathic plea to all in the vicinity: “Help me live. I have waited so long to live, please give me this one chance to make the world right.” Link, Fattus Cattus, Uustan, Kovri, and Isma accept her plea for help and are released from the grip of fear that holds them and attack Juuquma. The World Dragon speaks to the White Dragon, saying sacrifice is necessary for her to live and sends her a telepathic vision of serenity, an image she holds for the future. The White Dragon Raxtusar asks if there is any alternative to her dying as a sacrifice to the World Dragon. The World Dragon pauses, then nods. Raxtusar feels the pull of the Egg Call once again, but it passes by her and reaches into the void of planes. Pulled from another reality, the goddess Yl appears. A crooked-backed figure turns to the players and smiles. And the World Dragon devours her.
8:45
Two dice roll along the ground, fallen from the goddess’s hands. A pulse of light. The monster Juuquma roars. Finally, the rifts that divided the adventurers are no longer valid as Raxtusar and the World Dragon work together to defeat Juuquma, the Eater. One final blow from Uustan the Centaur pierces straight through Juuquma’s ear to splatter his brains against a pillar. After devouring the foul beast, the World Dragon sends out a final pulse of light that explodes the Bell Tower above them. She grows larger and larger as she rises into the sky and curls into a ball in the upper atmosphere of Ritenus’s sky, a new moon to stabilize the world.
 
tl;dr The Six fail to devour the egg before it hatches. The players almost decimate each other instead of the Six. The World Dragon allies with Raxtusar, the White Dragon, and eats the goddess Yl in her stead. The original Six who struck terror into the hearts of the citizens are now dead. No one saw where the Intelligence Six’s clone went and Raxtusar the White Dragon lives another day.The World Dragon sleeps as a new moon above Ritenus.

Epilogue: Arocle the Seer

Somewhere on Summalt, a lone, female Kenku darted through the lengthening shadows. On the surface, the city seemed just as lively as before, but Arocle knew better. From the way the city sat lower in the sky to the clipped way the council members talked to the slight tremors that made their way through the island every once and again, things were wrong. No matter how much everyone pretended, tensions were high under the calm, cheerful mask.

Still, it seemed as though people were trying to forget what had happened but a few months ago. Approaching a loud and rowdy bar, she covered her beak against the stink of alcohol. How people found pleasure in the drink, Arocle had no idea. 

Out of a desire to maintain her sanity tonight, she tried to make her way past the establishment without interacting with the patrons. But quite unluckily, the door was rather rudely thrown open in her face just as she crossed, nearly hitting her in the beak. 

“If you can’t pay, kitty cat, then get out!” The words are tossed out into the crisp evening air, along with an extremely disgruntled Tabaxi rogue. The latter scrambled to his feet indignantly, all ruffled fur and raised hackles. Arocle backed away as he shouted back, “I swear those dice are weighted! ____ never loses, you hear that?!”

“Oh sure, sure, talk all you want.” She heard someone inside the bar scoff as she sidestepped around the man. Faulty dice, huh. Any other day, she would have simply brushed off the comment as the ramblings of a sore loser, but given that the Goblin’s god, Yl, had perished recently…

It certainly doesn’t bode well. And with that, she quickened her steps, hoping to reach her destination sooner rather than later.

It seemed like hours had passed when Arocle finally made it to her archives, located behind the room where she had posed as the Seer of Summalt. On a different day, she would have found the familiar, papery smell of the room calming. But not today. Closing the heavy oaken door behind her, she hurried toward the room’s little secret alcove. Reaching into the dim, dusty space, she seized the papers inside and brought them into the flickering candlelight.

Arocle skimmed the pages briefly, reading her hurried notes. These were from the last visions she had had before she left Summalt to see what was really going on. Her ominous scribbles about gigantic bugs, a dark emperor, living dead, and more, were all barely readable, even to her. 

However, it’s not her terrible handwriting that concerned her. These visions…never came true. Arocle mused, running her finger under one of the sentences. Which really should be impossible. Her visions were always right – they always came to be, one way or another. So why-

Enough. Arocle shook her head, firmly, as if she could banish her misgivings with that simple action. The enemies were dead. She had seen their defeat herself, played a part in that final battle. Ritenus had entered an era of peace. It would do no good to tell anyone about these old things. 

Nevertheless, she couldn’t quite bring herself to get rid of the papers. Perhaps, one day, they’d have a use. Instead, she settled for locking them away in a heavy metal safe, never to see the light of day again. As the lock clicked into place, Arocle finally breathed a sigh of relief. At last, the last bits of these horrible few months were taken care of. She turned away, ready to tidy up the front room to look presentable again. The Seer was back in business.

 

A fire mysteriously broke out in Summalt that night. No matter how thoroughly the matter was investigated, no source was ever found. Thankfully, it was contained easily and the damage was light. Yet Arocle couldn’t shake off a feeling of unease when she heard the news the next morning. As soon as she could, she made her way through the winding tunnels underneath the floating island until she reached her archive room. Throwing open the door, she felt crushing relief when she spotted the familiar racks of papers, safe and sound. There was no hint of smoke in the air, no singed pages. It seemed the fire hadn’t made its way here.

Yet still, Arocle couldn’t relax fully. Making her way to the back, she picked up the safe she had sealed just yesterday. It is better to be safe than sorry, she muses, looking it over. At first glance, nothing seems to be amiss, the box still as secure as before.

But when she unlocked the box, she caught a sudden whiff of smoke.

Impossible, she thought. The rest of the room, filled with dry and brittle paper, is untouched.

Even so, Arocle found her hands shaking as she opened the door of the safe.

The papers inside were burnt to ashes.

 

Somewhere, deep and dark and old, there was a snap, no, a clatter, like dice being rolled on a stone table. The sound rang out into the nothingness all around. With nothing to reflect off of, it simply continued, growing fainter, and fainter, till it all but disappeared.

Then slowly, achingly slowly, rivulets of iridescent liquid appeared, weaving their way through the darkness. As they carved new trails, the streams grew wider and faster, ripping through the space until each was a river in its own right. They trailed off into the distance, as if chasing the sound that had disappeared. 

Yet there was one strange thing about the rivers, that you might have noticed if you were, somehow, there.

They never touched.

Epilogue: Pupsilludo and the Many Endings

It was an aggressively sunny day in the Orosea Isles. Birds chirped, bees buzzed, sellers shouted and passersby chattered. The busy market was practically stuffed with animalfolk – after all, it’s the first market day in Algacis in months. It’s no surprise, then, that no one noticed the small Kenku child who slipped out of the shadows, sidled up to the nearest fruit stand, and stole some grapes before calmly waddling away. 

Grapes! The little Kenku’s face broke into a wide smile as he popped some into his mouth. Tasty! As he nibbled and walked, he glanced around the market street. There were animalfolk everywhere, haggling with merchants and browsing wares. Look at them, he thought. Shopping without a care in the world. An outsider would find it hard to believe that the world nearly ended just a month ago. Not that he knew anything about that particular event – no, no, right now he was just Punkiedory, the very, very, very, ordinary Kenku. 

And he was out on a mission! Sida and Cae wanted some advice from Tor Avitpaxu, but they were soooo busy patching up the fabric of reality that they had sent him instead. Not that he minded – at least he wasn’t grounded anymore after the…incident…with the adventurers. 

Hmm, I wonder how they’re doing… Punkiedory pondered if he had enough time to go find some of them after his little errand. He supposed not…and he’d better not push his luck. Being grounded sucks.

It’s not long before he found himself in the great temple in the center of the city, right in front of the ginormous statue of Tor Avitpaxu. It’s not a half-bad depiction, he supposes. Could use a few more wrinkles though… But he wasn’t here to criticize the sculptors. Now if he just stepped here, and did this, he should- 

Floomp! 

As he stepped forward, the world suddenly shifted and swirled most unpleasantly, and then all of a sudden the world snapped back into focus. Trying very hard not to stumble, Punkiedory(or, he supposed, he should call himself Pupsilludo now) narrowly avoided beak planting into the soft green grass of Tor Avitpaxu’s plane.

Traveling to other planes is always the worst… Dusting himself off, Pupsilludo took a minute to orient himself. The home of the Tortle god was always an idyllic sight. There were rolling fields dotted with trees, perpetually fluffy white clouds, and a bright sun above. Off to his left, he spotted a meandering river filled with shimmering water, lazily winding its way through the landscape. 

Aha! There it was, the River of Time! Now if he just followed it in that direction, he should eventually find Tor Avitpaxu…

And so, with a little hop and a skip, Pupsilludo was on his way. After a while, he finally found the Tortle god sitting under a willow tree. Pupsilludo was about to call out when he realized that the older god seemed to be quite focused on…something in the River. That meant it was the perfect time to pull a prank! 

But before he could even figure out what prank to pull (maybe he could drop down from the tree?) the older god turned around, as if he had sensed Pupsilludo’s devious plans. “Little one?” Tor Avitpaxu raised one white-haired eyebrow. “What brings you here?”

“Oh!” Drat. Caught, Pupsilludo slumped a little and twiddled his feathers, waddling forward dejectedly. But no, no, he was on a mission. “Well, Sida and Cae sent me over to ask you…” However, he trailed off before he could finish his sentence, eyes drawn toward the strange, ever shifting images in the water. Was Tor Avitpaxu watching something? It seemed likely enough, as it wouldn’t be the first time the older god had watched the exploits of mortals. Yet as he looked closer, his blood turned icy cold.

 

One of the pictures showed a bloodstained world, a huge monster consuming all it saw. As he watched, another creature – so small in comparison to the beast grasping it! – was popped into the creature’s ravenous maw. 

In another, Yuan-ti raided villages as a cackling figure stood proudly on a pile of bodies in the background. There was a flash of light, a torch, perhaps, and all of a sudden the world was on fire, flames so hot and bright that Pupsilludo worried his feathers would somehow get singed.

The last image showed giant buzzing insects on every surface. Although the image was soundless, Pupsilludo could practically hear the droning of their wings. Briefly, he noticed a figure pop up out of the water in the image – but only for a second, as the insects descended on it and ripped it apart.

 

Pupsilludo felt a shiver run down his little spine as he tore his eyes away. What in the world did he just see? Those things were the stuff of his nightmares – and he was a god! As he glanced to the side, he found the Tortle god watching him with strangely sad eyes.

He wouldn’t ask. He shouldn’t ask. His siblings always told him to stay out of things, to stop poking his beak in places where it didn’t belong. But, but, buuut –

“What are you doing?” Oh, now he’s really done it. Why oh why oh why did he have to ask?! Pupsilludo bet his feathers that he would get in so much trouble once he went back home. 

“Hmm?” Tor Avitpaxu seemed almost confused for a second before he turned back to the river. “Ah, right.” As Pupsilludo watched, the images shifted, swirled, changed. Now he saw wild animals attacking emancipated animalfolk, not to kill, but for sport. If he looked closely, he thought he could count the ribs on the closest one. Now he saw a world of eternal darkness, filled with withered plants. Now he saw a dead and rotting world filled with the corpses of Firbolgs. Instinctively, Pupsilludo placed a hand over his beak, even though Tor Avitpaxu’s realm only smelled like green grass and sunshine.

“What are these?” Pupsilludo asked again, quietly. The images were horrible, yes, but also captivating in a grotesque way. And, at the very least, he didn’t seem to be in trouble yet. 

“Ways the world could have ended.” Tor Avitpaxu told him, solemn and calm as ever. “All possibilities are contained within the River. Had one of the six usurpers won, Ritenus would have been destroyed. And if any more of us had died…” A light breeze blew over the river, flipping the scenes in it once again. Now there were scenes of war, silhouetted against lightning bolts and explosions and a world being ripped apart by nature itself. Of burning libraries, thick black smoke filling the air, and bounties placed on the heads of those that dared to learn. Of walking dead and living nightmares. But what scared him most of all was the form in the foreground. Because it…it looked like him, but sadder and older and meaner. He dreaded knowing what had made future-him that way. Tor Avitpaxu followed his gaze and continued, “Well, the world would have survived, but we would have had quite the predicament on our hands.”

“Of course,” the older god watched Pupsilludo’s expression carefully, “The other possibilities will disappear with time. The River simply won’t tolerate it. Soon, there will only be one path forward…” Turning, Tor Avitpaxu’s eyes crinkled into a kind smile. “So count yourself lucky, little bird, that you saw what could have been.” One wrinkly old hand came down to pat Pupsilludo on the head. “And be glad you live in this reality, alright?”

Pupsilludo nodded, considerably more somber. After all, if any of those worlds had come to be, there would have been no time for tricks and pranks and other fun things! He liked the mortals who took time to play with him, thank you very much. 

“Ah, but you aren’t just here to listen to an old god talk.” Patting the ground next to him,Tor Avitpaxu gave Pupsilludo a questioning glance. “What can I do for you?”

“Oh right!” Pupsilludo had almost forgotten! “You see, Sida and Cae want to know…”

And as the two gods talked, the river flowed on, and on, and on beside them, sweeping away the dark images in swirls of gold.

Player Epilogue: The New World

Kaede Lightfoot scouts ahead. The island of Trinka had been devastated by the decline of magic over the year the adventurers had taken to restore a new World Dragon. Even now, five years later, the spores from the mushrooms that had thrived from the decaying plant life fill the air with a gauzy light. Her dappled fur matches the shadows beneath the trees, but the scarf she has had to tie around her face is bright red.

Stealth is not her goal, however. She wouldn’t have the advantage in this forest, anyhow.

No one knows why, but the Firbolgs disappeared after the World Dragon ascended. Not much was known about the mysterious gentle giants, but Kaede had heard the rumors. Of how a Firbolg Revolt after the Laxavis Wars had driven out all the loggers, but not a single person had been injured. Of a rare recluse of a Firbolg who sought after the High Council to help in saving the forest during the Chaos Year, but was rejected. The remains of the abandoned port city is overgrown with trees and ivy now, barely recognizable as a civilized habitation. But with the Firbolg no longer present to defend their forests, unsavory speculations made their way onto the island.

With her contacts in X Society, Kaede was able to learn that a party had gone to uproot some of the most ancient trees on Trinka and, despite the power in their numbers, had disappeared without a trace.

Curiosity has always been a failing for Kaede, but this… this was too much to resist.

Halfway through composing a song about the vanished Firbolg, she stops in her tracks.

Trees were big on Trinka, but this one had gotten BIG. And the strangest part wasn’t its size, but the lichen and mushrooms growing around it. These had grown in such size that it felt like Kaede was walking through a forest made of frilled umbrellas. It made it hard to breathe.

She barely even notices the hole at the bottom of the tree where animals of every sort gather. These creatures do not seem to mind the heaviness of the spores. Instead, they sit around in a small semi-circle around the hole the way little tabaxi would sit around a storyteller. They do not notice her crouch closer to see what is inside.

A kobold appears, bright red against the natural greens and browns. Kaede jumps, the familiar face more shocking than what they carry: a leaf-wrapped bundle shaped like a seed. The kobold looks up, proud of what she carries only to see Kaede doing a little wave from behind a giant mushroom stalk.

“Glory be, is that Ms. Lightfoot?”

“Hi, Kov, what brings you here?”

“Oh this and that” She hefts the seed in their arms and shoos away some critters who try to help him lift it. “Places to be. Come along, it has been too long.”

Kaede follows her old friend out of the copse of mushroom stalks and towards a mountain threshold. It isn’t hard to get her old friend to tell his story. They look well, the little tremor in his hands not as noticeable as it used to be. He carries the seed-shaped package carefully, as if it was a bowl full of water instead of an unsprouted plant. 

“Last I heard,” begins Kaede, “you were at the High Council’s dissolution. Weren’t you about to become the first Kobold representative?”

Kovri snorts. “Best they could find was a kobold raised by Tabaxi to represent the entire genera. The whole council was corrupt; it would have been an insult to accept the position. Nothing would change. It was better to take the kobold issues to the Library’s remaining elders. What that monster had done to my people…” Kovri bares her teeth in an angry grimace. “It still bothers me that some part of that creature escaped.

“Speaking of which, did you keep an eye on that thing I asked before we last saw eachother?”

Kaede’s whiskers droop, guilt tinging her words. “I did look, but I didn’t hear word of your parents. Maybe Link had better luck, but I haven’t heard anything from him.”

The usual energy Kovri exudes dims just enough for her to slow his pace. “I shouldn’t have hoped for much. But things will be what things will be. Come, I have much to show you.”

They stop at the foot of a wide cavern, the base of one of the mountains known as the “the Pebble.” No written records were left of the Firbolg society, but traders who engaged with them for special herbs did mark locations on the island based on what the Firbolgs themselves called things. Usually, a large river would be marked as, “Trickle,” or the lake at the center of the island, “the Puddle.” Firbolgs had a strange concept of size.

Kovri steps into the cavern and a strange glow spreads from her footsteps, making an iridescent blue-green path deeper into the cavern.

“What are you doing here, of all places?”

“Funny thing. Door Door Travel brought me here. We’d been experimenting, you see, ever since the World Dragon broke the pathways. I expected to find some kobolds, as usual, but what I discovered was even stranger.”

At the end of the cavern, Kaede sees lights dance in the air, much like the spores did in the forest. A small child, not much bigger than Kovri, runs down one of the paths. The child has an eerie furlessness to their limbs and fire for hair. It dances over their eyebrows and burns bright on their lashes. Kovri speaks in an unusual tongue to the creature and it laughs and bounds away.

“What is that creature?” asks Kaede.

“They call themselves Genasi, people of the elements. No claws, funnily enough.”

“That isn’t… I’ve never heard of such a people.”

Kovri smiles, a secret burning in their eyes. “Trust me. You’ll be wanting to save saying that for later.”

As they turn another corner in the path, Kaede tries not to suck in her breath.

“I can’t–how in the world–”

“There was something I learned while going through the High Council records. It seems we were not the only plane of existence that had a bit of trouble with the Chaos Year. And a group of adventurers was sent to solve this problem, only they ran into a little problem themselves…”

“I can imagine if this… I’m not dreaming, am I?”

“No,” said Kovri definitively. “You’re not. Welcome to a new world, Kaede Lightfoot. One that is only just beginning.”

Below them, in the expanse of a cavern the size of New Keteratonik, a city of mushrooms glows beneath them, strange people made of light interacting with limbed myconids, flying creatures without wings darting between towers that glittered in that same iridescent blue. The child that Kovri had sent off was returning, a mythic Firbolg tottering after them with careful, slow steps. They greet Kovri with a gentle nod, tears filling their eyes as Kovri passes the seedling to them. A little hand peeks out of the wrapped leaves, fresh as new grass. As Kovri chatters in strange languages, Kaede steps to the edge of the cliff overhanging the glittering city and pulls down her mask. As she breathes in the spores, she feels something move in her mind. An inclination, a feeling. Then, a greeting out of nowhere.

“Hello, Traveler. Welcome to Capetella. How can we help you?”

A new world, indeed.

Player Epilogue: The Oath

The twilight sky falls into night again, strange constellations pricking the darkness. The smell of persimmons and orange trees permeate the air as a winged paladin pulls his blade from the body of a dead fox spirit. He kneels over the body, the scab-like scales of his armor shifting unnaturally with his movement. Almost as if it is alive.

“No blood. Damned gods.” At his words, the other member of his party looks over at him: an aaracokra with half his red-tipped feathers burnt off and barely growing back, a frying pan tucked under one wing.

“Long toothed demons, no taste. No good. Ring says we move on.” The red-feathered aaraocokra’s voice is raspy from overuse. “What’s that? No, food not here. World Dragon…”

The other aaracokra’s eyes glazes over as he looks at the sky. There is no moon in this sky, let alone a World Dragon curved into a crescent like a maggot exposed to the light. Athaeos the Willbreaker lets his companion rest and lets his senses spread across the plains of Sidastrea’s domain, seeking that taste of evil that is both noxious and intoxicating. He needs another kill. Something with blood this time and a soul that doesn’t try to wriggle away from his blade.

But instead, he senses a celestial being hovering close by, a subtlety to its essence that reminds him of a small kenku child he had once known–an irritating little god.

A crow caws to the north. It settles on a dead branch only to be followed by another and another until the tree, barren of leaves, is coated in iridescent black wings and beady eyes.

“Feathers. Snack.” The insane Berel Helder begins to chant a spell, but Athaeos clamps his beak shut mid-recitation.

“Stop hiding, you pitiful god. We know you’re there.”

Several of the crows burst from the branches and fly towards the pair of aaracokra, coalescing into a thin figure draped in star-dipped robes.

“State your purpose. I don’t have time for the likes of you.”

But you have enough time to hunt my wards? The voice rings in his head. Much like…

“You talk like her, like the little omelet! I will devour you!” Berel pushes past Athaeos and dives with a fork at the star-robed figure. Before he can reach her, a single finger stretches out from the robes and taps the aaracokra’s forehead. He falls limp to the ground.

Athaeos readies his stance, sword drawn. “Who are you and what did you do to him?”

I am the guardian of this place. Some say goddess, others call me the Silent Sister. No matter, I am Sidastrea, twin to Bcaesorr and cousin to Pupsilludo. You need not fear for your friend. He is simply dreaming.

Athaeos does not relax his guard. “You are one those who kept your distance while thousands died at the hand of Tt’bok’yul. If I had my way, all of you who hid from his crimes should perish into oblivion.”

There is time enough for that. I am not one who sees the future, but I can see the balance of the world and that balance has been tipping one way for far too long. There will be a day you see the scales tip in your favor, young one. After all… With silent speed, the goddess of dreams is before Athaeos, her long beak dark as night and her eyes full of swirling images that Athaeos knows all too well.

It is not all gods whose death you seek… Just one.

A vision of a fire glints in her eyes, the curl of red against a vast spread of wings that burn the sky. 

What will you give me if I hand you the one who kills your people when they reach the beginning of their adulthood? Will you offer me an oath, Oathbreaker?

Athaeos hesitates. Sidastrea, this goddess who harbors the pitiful and the weak, the hungry and the worst of the outcast gods, has read his dreams. He should feel insulted, angry, but the memory of the last time he set foot in the Phoenix’s temple is still festering in his mind. The open sky where the remains of those he had loved were nothing but ash drifting across a white field clouds. The children who never know their parents’ names. His own life, destined to be a sacrifice against his choice. All because of one god and one promise.

But to trust another one of these gods? Even one as despicable as this?

As he wavers, the goddess extends her hand. In its palm, he sees the one thing that can change his mind. A weapon that could pierce the heart of any beast, even one burning with an eternal flame.

And he nods.

Epilogue: The Yuan-Ti

Chromatic energy continued to pulse out from the bell tower as Toorilkov leaped out of the closest window; his grandfather’s sword grasped firmly in his hand. As he feather-fell towards the scorched earth, supernatural things continued to happen all around. An arid smell filled his nostrils as the surrounding sea turned green and acidic. He could only float and watch as the whole army and all of their mighty warships melted down in an instant. Hundreds of warriors, his friends, his brothers and sisters, gone…  just like that. 

His kind; the Yuan-ti, were always pinned as “the bad guys, the aggressors”. Well this mass murder at the hands of the new World Dragon was cheered and celebrated. Toorilkov was now one of the last of his kind. The others: Trasta and her “pacifists” also celebrated this tragedy. In his eyes, he was the last of his kind. The few Yuan-ti that made it off the ships continued to be mauled and gunned down by the library’s golems and Trasta’s Tau’s.

Many pangs of sadness were felt, but this next one hurt the most. The white blade of the sword turned a crimson red, a pattern made as if splotched with blood. Toorilkov felt it in his heart: Tt’ubokyul has died. Until recently, he had never met him, only heard stories from his father, Tooril. He hadn’t even known Tt’ubokyul was alive until a couple months ago. No one had. But in his short time serving with him, Tootilkov knew that Tt’ubokyul wasn’t the monster everyone always painted him as: this warmongering genocidal maniac. He did what he did for the good of his people; to save them from persecution and exile on that hellish island. Now he and all of the people he fought so hard to protect were dead.

An anger filled Toorilkov; fueled, unbeknownst to him, by the power from Tt’ubokyul’s sword. Now that Tt’ubokyul, the one previously attuned to it, was dead, Toorilkov was now it’s owner, and he gained Tt’ubokyul’s strength. As he landed, Toorilkov did not scamper into the woods like some cowardly rat, he charged towards his enemies with fury. As his lineage would have done. When the dust settled, you could barely tell the area was a beach. Shattered stone and glass, broken circuitry and metal, scales, blood, and bones.

His bloodlust fading and with a great sigh, Toorilkov looked back towards the Library of Jakardia one last time. He saw a large, dark blue tail shoot into the sky. It was time to leave. He grabbed whatever supplies he could from the area and tore off into the woods. The World Dragon would be after him and the sword next. A sword forged by Tt’ubokyul from a scale of the dying Ouranos: it was the only part of him Toorilkov had left. Now it and it’s legacy were carried by Toorilkov. He would make sure his people’s killers got what was coming to them. The traitors would be first. He started with Trasta.

Epilogue: High Council

From a historical standpoint, the years directly after the death of Ouranos are some of the most important since the Laxavis Wars. Despite the restabilization of the planes and the return of magic associated with the birth of the new World Dragon, many of the islands remained in a period of chaos and rebuilding for quite a time. The physical landscape of Ritenus had changed somewhat – most notably with the fall of several flying islands and the warping of the immediate area around the former Library of Jakardia – and various cities had been torn apart by wars and floods of interplanar refugees. In addition, the death of the gods Yl and Shooga disrupted several large religions and threw centuries of established theology into question. Perhaps the most far-reaching consequences of the event, however, were the fundamental power shifts that it prompted in society.

As described in Chapter 4, the world was then largely governed by a body known as the High Council, which was composed of a representative from each genera who had joined the union after the Laxavis Wars. This excluded kobolds, firbolgs, and yuan-ti. The tritons, split as they were into several nation states, did not send a single representative; instead, each coalition of tritons dealt with the High Council as a foreign body, and individually sent ambassadors to act in an advisory capacity. Ostensibly, the High Council had authority over the rest of the world; each participating civilization was bound to follow all Council laws and edicts. However, the High Council functioned less as a centralized, ruling body than as a loose coalition of independent states. Indeed, despite the strict laws against inter-genera wars, conflict always brewed just beneath the surface. 

Before the death of Ouranos, the Dragonborn Empire was one of the most dominant political powers in the world. Their trade revenue was rivalled only by the tritons, who controlled sea trade, and the aaracokra, who continued to enforce their monopoly on air travel; their raw military power was unmatched, largely through the extensive use of trained paladins; through careful sponsorship of goblin artificers, many of the most impactful technological advancements originated on Praxlarr; and cities such as New Keteratonik were the largest and most diverse urban centers in the world. These factors combined gave the dragonborn representative significant authority in Council matters; most historians agree that it was the fracturing of the Dragonborn Empire that ultimately sealed the fate of the High Council.

It was the work of adventurers, initially, that sparked the investigations into the Council Representatives. When the actions of those heroes revealed the magnitude of the secrets that the Dragonborn Empire had been keeping, it shattered the illusion that the populace had previously maintained: that the Council could be trusted implicitly. It soon became evident that none of the High Council members were as blameless as they’d wish to appear. Tibian Tidebreaker, centaur representative, was caught selling classified information to none other than Airru, a member of the very Six that had killed Ouranos. Salan Terriex, it was revealed, had for years been using his position of power to protect a ring of smugglers and pirates. Sreelasa Calentia had been funding groups of airship manufacturers, despite explicit laws against the development of artificial flight. The various islands were soon at one another’s throats.

Meanwhile, individual societies were collapsing. The dragonborn religion splintered into warring factions; some claimed that the death of Ouranos was the final failure of the church and the ultimate condemnation of the religion, while others embraced the worship of [new World Dragon name] as the new dragonborn god. A small minority even formed cults venerating Raxtusar and the Six. As the church fell apart, so did the nation. Leadership of the Empire was disputed, and civil war seemed inevitable. Elsewhere, the death of both Shooga and Representative Foojya left the Loxodons completely without leadership. Into this power vacuum stepped Raxtusar, the White Dragon, who set about establishing herself as the god emperor of a newly formed kingdom, a union between the Loxodons and the previously unrepresented Kobolds. The relationship between Raxtusar and the Council was strained at best, and there seemed no clear way to enforce laws when faced by such a formidable foe.

It was in the midst of these disasters that the question of fault, unfortunately, was first raised. An anonymous essay was published by the Library of Jakardia that laid the blame for the entire disaster at the feet of the Dragonborn Empire. If the dragonborn had not maintained their obstinate secrecy for so long, the piece argued, the crisis may have been averted entirely. Indeed, for such a supposedly powerful nation, they proved remarkably ineffective at defending the World Egg; it was stolen from right underneath their noses, and only the timely intervention of hired adventurers prevented it from being consumed altogether. It was as inflammatory as the author had no doubt intended. What little order had remained on the Council dissolved into shouted arguments, finger pointing, and fruitless demands. Litor Vadu, Tortle Representative, resigned shortly thereafter, and Tibian Tidebreaker was convicted of treason and imprisoned. Saphara Clethtinthiallor mysteriously vanished (with foul play suspected but never proven), and Salan Terriex fled the island, carrying with him a number of stolen goods. On April 8th of ALX 219, with only four of the original ten members of the Council present, Sanctus Ignitori declared the official dissolution of the High Council.

Interestingly, the Library of Jakardia managed to emerge from this conflict without experiencing any significant reduction in power. Arguably, the library could be considered even more culpable for the disaster than the Dragonborn Empire; after all, the library’s leadership had been infiltrated by none other than a member of the Six, who nearly succeeded in stealing and consuming the World Egg. However, through careful essays and public statements, the new leaders of the library managed to almost completely shift blame onto the dragonborn, whose own issues prevented them from properly defending themselves. This was partially accomplished due to the generally favorable public opinion that the library had gained; while the extreme secrecy of the Dragonborn Empire had gained general mistrust over the years, the Library of Jakardia had established branches and offshoots on nearly every island, ingratiating themselves with the local population. Indeed, the new leadership of the library leaned into this aspect in the following years, building schools and establishing literacy programs all across Ritenus. 

The dragonborn, however, refused much of the library’s aid due to their formal betrayal, and as a result the rebuilding process on Praxlarr remained a disorganized, largely ineffective affair. The lack of a single central authority left local leaders to govern individually, and skirmishes between opposing religious splinter groups only added more problems. Though thoroughly embroiled in this chaos, however, goblin society remained remarkably unscathed. Despite the death of Yl and the splintering of the Dragonborn Empire, goblin merchants, craftsmen and artificers continued their work in the same haphazard manner they always had. In fact, organizations such as the Artificer’s Guild provided much needed stability for the people of Praxlarr. As the factions among the dragonborn priesthood split into opposing nations, the goblins largely remained impartial, focusing on the physical aspects of rebuilding and recovery. Without the restrictions that the High Council had placed on industrialization, aspiring inventors had nothing but feasibility to prevent their ideas from becoming reality. Indeed, the instrumental role that various pieces of artificery had taken on during the Battle of Jakardia had shifted public opinion. The world was ripe for a technological revolution.

It was a few years after the fall of the Council that a new proclamation was published, jointly, by the science guilds of the kenkus and the tinker’s guilds of the goblins. Written by none other than Drizzik Rezzenson and Sreelasa Calentia, it announced the formation of the Craftsmen’s Federation, a union of the mercantile guilds of each culture. The proclamation announced a commitment to the free exchange of information and ideas, as well as standardized guidelines for trade and manufacturing. Though the stated purpose and function of the Federation were very different, many saw it as a successor to the High Council. The next few decades saw it rise steadily in membership and influence.

The death of Ouranos and the subsequent collapse of many old governments seemed to indicate the beginning of a new era. Ritenus was becoming a different world; a world where the old magical methods were rejected in favor of technological innovation; a world where the lines between island nations were increasingly blurred; a world where power was no longer solely in the hands of governments, but also held by trade organizations such as the Craftsmen’s Federation, or even the growing underground X-Society; a world no longer beholden to the traditions of the past. It is fitting, then, that historians have termed this period of time “the Rebirth”.

– Excerpt from A Student’s History of Ritenus, published 302 ALX

Epilogue: The White Dragon

Five Minutes After the Ascendance of the World Dragon

As I soared over the dark ocean I looked back at the rapidly shrinking library. It was done. The six were dead, the World Dragon had taken its place among the heavens, and best of all I was still alive. The only thing that I was truly angry about was that little omelette obsessed Aarakocra. What kind of maniac uses a frying pan as a weapon? I would have to deal with that eventually. First though, I needed to rebuild my circle of worshippers. This time it needed to be more than just a cult following. If I was going to draw power from my worshippers then I would need thousands. The Kobolds of course would be easy to draw to my cause, but they would not be enough. The Loxodons were perfect for my plan. Shooga was dead, and the Loxodons were going to need a new god. I, Raxtusar, would draw them to my cause and I would become the only god of the north.

 

Three Years Later…

I had finally managed to convert the majority of the Loxodon population to my worship. I was more powerful than ever before. Not even the Dragonborn would attack me now. From my perch, I could see the Kobold priests of my temple performing a ritual of dedication. For the first time in 300 years, I felt fulfilled.

Quest Logs: Erica’s Game

Erica’s Game meets every Tuesday from 5:00-7:30PM. Visit our information page to register your character, read the Player’s Guide and join our Discord!

Erica’s Game: Session 1

Date: 07/06/2021
Party Members: Reler, Asterion, Uustan
Location: Cretus, the West Reach

Summary:
Our party met with Peak that disgraced Tabaxi who inadvertently let in the being (who went by Varius) into the Minotaur city Knossos during the sacred Moon Festival, where he stole magic from the center of the sacred labyrinth. Peak confessed his memories were muddy and he remembered a name – Adonis. Our party explored Clawport, asking after a batlike creature who goes by the name of Varius (or possibly Adonis). What we found: A Minotaur youth sneaking into a pub hastily suggested that the Matriarchs of Knossos might know more than they’ve let on; after an altercation with a family of three Tabaxi smugglers, we learned that a batlike creature was seen slipping away on a dock headed north — either to the island of Praxlarr or Tulch depending on the schedule; a Kenku in a pub claimed that they too knew of a batlike creature who most certainly set sail off of a different dock, one usually reserved for Belreuit. The party decided to trust the Tabaxis’ word over the Kenku’s and Peak confirmed he had first met Varius in Praxlarr. They left off at a pub, deciding their next course of action – will the party visit Knossos first (where Peak isn’t allowed anymore) or will they head straight to Praxlarr or Tulch or take another course of action?

What Others Should Know:
This fun crew of adventurers has been hired by Peak, a disgraced Tabaxi of the Onyx Clan to help chase down the cause of missing magic from the source on Cretus – the center of the labyrinth in the heart of the Minotaur City, Knossos. The suspect is a batlike being who goes by the name of Varius and who had befriended Peak before disappearing. Peak’s memories are hazy (did Varius wipe them?) and all he can remember is a word – Adonis. Could it be Varius’s true name? After a full day chasing down answers in Clawport, the Tabaxi capital on the coast, they have a few leads to follow as Peak’s hazy memories grow stronger. The question remains, just who is Varius/Adonis and where are they? Will they fix the missing magic and restore Peak to good standing amongst his people?

Items Uncovered:
Nothing so far, but now that we have a strong starting point, we are on our way to uncovering magical objects and items specific to Adonis

Erica’s Game Session 2

Date: 7/13/2021
Party members: Klib, Sage, Uustan
Location: Cretus

Summary:
We gained some new players and narrowed down our lead for where to follow Varius – to New Keteratonik. In the process of getting information from a scruffy dock overseer, someone cast magic and rolled d30 – and a forest sprouted out, ripping up the nearby warehouses. Then a crowd of angry people came to see what was going on, when some errant bears ran out of one of the wrecked warehouses and began attacking – we still don’t know where they came from. Our team stopped the threat before all of the townspeople were eaten (one was mauled pretty badly). They are being put up by the Clawport Port Authority in appreciation for their services before they head out in pursuit of Varius.

What items of interest were brought back? 
In the wrecked warehouse, we found some cool magic items – boots of elvenkind, a coin of delving, and a pair of finder’s goggles – the latter which may be especially helpful.

Quest Logs: Jonah’s Game

Jonah’s Game

Date: 7/13/2021
Party Members: Eccu and Tamugum
Location: East Reach

Summary:
We started having just defeated a group of Kenku cultists worshipping a god named Confractus. They were trying to make a flying machine, and had almost succeeded. We interrogated them, but the lead of the project wasn’t willing to talk. We tried threats and a bit of “advanced interrogation techniques”, but none of it worked, so the next day, Eccu cast suggestion to make him talk and help work on the airship. We then discovered a cryptic letter telling us to go North East. We first went into the nearby town to get supplies and food for the captives. We also hired 2 people to watch over the captives. One person we met was very suspicious and had an odd smelling perfume. After re-casting suggestion on the lead person, we set off to the North East. We came across a large open field with a house in the middle. Tamugum stayed in the tree line while Eccu continued on. (This is when Tamugum left). Eccu snuck onto the roof of the house, drew the person inside the house out and away, then snuck inside. He looked around and found a hidden trapdoor under the bed. He snuck in just as the person was returning. The place he ended up was like a cellar.

Sneaking around, he found several magical items which he needed in order to unlock the door, but was only able to keep 1 in the end. The door opened and Eccu snuck in. Beyond it, he met a cultist in a cloak that hid their face. Confractus, the person the original cultists were worshipping, turned out to be a tortle man. Him and Eccu talked. Confractus knew immediately that Eccu wasn’t a disciple, but said that he would do anyways. After almost being stabbed by the cultist that led him into the room and smelling that same perfume from earlier, he was teleported to an unknown, yellow, sticky place to take care of some “pests”.

What Others Should Know:
There may me a once-thought dead of changing people living in the world. The Kenku have a god named Confractus. He wanted the Kenku to build a flying machine.

Items Uncovered:
Eccu got to keep a regenerating apple. An apple that heals whoever eats it, but regenerates every day.

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