Starmoth: A Super Dungeon Recap
One of our ten major games in the Super Dungeon was Starmoth, a homebrew adventure crafted by volunteer and professional tutor, Dennis Yi. His games had a variety of educational and philosophical ties for his players and he gave permission for the library to share the insights and nerd culture references he posted for his players at the end of the Super Dungeon.
If you would like to play any of the Virtual Escape Rooms designed by this Game Master, see them here!
What is the Starmoth?
- It’s an evocative name.
- It’s a species of Althean moth, now endangered due to the destruction of surface ecosystems, whose wings bear a starry pattern that remind people of the lost night sky.
- It’s an aspect of Throg Below and Peraxa Above, representing the duality of earthly decay and skyward flight.
- It’s a constellation whose two wings are sometimes identified as two sub-constellations, the dove and the crow.
- It’s the ghostly green nebula that haunts the night skies of the Serene Sea.
- It’s a certain Frenchman’s worldbuilding project that serves heavily as inspiration for Dennis’s games.
This short story is a good entry point for the vibe: https://old.reddit.com/r/HFY/comments/118yrdx/the_imperial_dream_starmoth/ More core starmoth references: https://starmoth.space/intro/ https://starmoth.space/History/xenohistory/ https://old.reddit.com/r/worldbuilding/comments/xr4n7d/the_sequence_starmoth_setting/ Dennis’s Starmoth Sequence is rooted, as far as he believes, in existentialist themes and various neat oddities in linguistics and mathematics.